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| Arduino Pong [message #5548] |
Sat, 24 July 2010 00:03  |
Pete Messages: 377 Registered: December 2009 Location: St. Louis, MO |
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I win the "first to score in a game of Pong on the Arduino" contest. :-)
http://www.youtube.com/watch?v=m_PoMv7Mt28
Wrote this one up this evening. Was pretty simple using the Arduino TVout
library that Chris pointed out. Code is included in the Flickr photo:
http://www.flickr.com/photos/29973568@N07/4822416805/
-Pete
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| Re: Arduino Pong [message #5550 is a reply to message #5549 ] |
Sat, 24 July 2010 00:21   |
sorn38 Messages: 205 Registered: August 2009 |
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wow.. pete can i borrow some of your free time :)
On Sat, Jul 24, 2010 at 12:20 AM, Kamikaze Joe <{email removed}>wrote:
> Dude, thats awesome...
>
> Might be cool if we started an arduino arcade for a future event.
> remake pac-man, space invaders, etc...
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| Re: Arduino Pong [message #5552 is a reply to message #5551 ] |
Sat, 24 July 2010 01:13   |
Pete Messages: 377 Registered: December 2009 Location: St. Louis, MO |
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>
> that is quite awesome, looks better than I thought it would
Thanks... Now I just need a second potentiometer in order to make it work
for two players.... :-)
Might be cool if we started an arduino arcade for a future event. remake
> pac-man, space invaders, etc...
I would really like to do some higher resolution stuff, but there's
apparently not enough on-board memory on the Arduino to hold a larger frame
buffer.
With some work, it might be possible to use an external RAM chip to store
the frame buffer. Anyone know anything about using external RAM with an
Arduino? We actually designed memory architectures in school last Fall, so I
actually don't feel like it would be too hard. The programming would
probably be the most challenging part.
wow.. pete can i borrow some of your free time :)
That WAS my free time! Now I don't get any more for a week or so. :-)
-Pete
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| Re: Arduino Pong [message #5553 is a reply to message #5548 ] |
Sat, 24 July 2010 01:57   |
phoglite Messages: 227 Registered: November 2009 |
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That is AWESOME!!!!
On Sat, Jul 24, 2010 at 12:04 AM, Pete L. <{email removed}> wrote:
> I win the "first to score in a game of Pong on the Arduino" contest. :-)
>
> http://www.youtube.com/watch?v=m_PoMv7Mt28
>
> Wrote this one up this evening. Was pretty simple using the Arduino TVout
> library that Chris pointed out. Code is included in the Flickr photo:
>
> http://www.flickr.com/photos/29973568@N07/4822416805/
>
> -Pete
>
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> users.
>
> Quote responsibly. Quote succinctly.
>
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| Re: Arduino Pong [message #5959 is a reply to message #5958 ] |
Sun, 22 August 2010 09:44   |
KFW Messages: 93 Registered: August 2009 |
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Outstanding - way to go Pete!
/K
On Sun, Aug 22, 2010 at 8:11 AM, Rob H. <{email removed}> wrote:
>
>
> Arduino Pong on the Make Blog
>
> Quote:
> > Pete Lamonica of Arch Reactor built this Pong Game using the
> arduino-tv-out library. Pretty impressive, especially considering it's
> coming from a tiny 8-bit microcontroller! Source code is included in the
> Flickr photo description.
>
>
> http://blog.makezine.com/archive/2010/08/arduino_pong_1.html
>
>
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| Re: Arduino Pong [message #6033 is a reply to message #5961 ] |
Tue, 24 August 2010 16:39   |
Pete Messages: 377 Registered: December 2009 Location: St. Louis, MO |
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Hey, look, I'm even big in France!
http://www.semageek.com/diy-portage-du-jeu-de-pong-sur-kit-arduino-avec-module-tvout/
:-)
-Pete
On Sun, Aug 22, 2010 at 10:47 AM, Pete L. <{email removed}> wrote:
> Thanks :-)
>
> And a special thanks to my dog for providing the sound effects. :-P
>
> I think the audio is off by about a second or two from the video. Shoulda
> gone with an Android phone...
>
> -Pete
>
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| Re: Arduino Pong [message #6034 is a reply to message #6033 ] |
Tue, 24 August 2010 17:33   |
phoglite Messages: 227 Registered: November 2009 |
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It's pretty amazing to me that you can just toss something like that together... How long did it take to code?
On Aug 24, 2010, at 4:40 PM, "Pete L." <{email removed}> wrote:
> Hey, look, I'm even big in France!
>
> http://www.semageek.com/diy-portage-du-jeu-de-pong-sur-kit-arduino-avec-module-tvout/
>
> :-)
>
> -Pete
>
> On Sun, Aug 22, 2010 at 10:47 AM, Pete L. <{email removed}> wrote:
> Thanks :-)
>
> And a special thanks to my dog for providing the sound effects. :-P
>
> I think the audio is off by about a second or two from the video. Shoulda gone with an Android phone...
>
> -Pete
>
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| Re: Arduino Pong [message #6035 is a reply to message #6034 ] |
Tue, 24 August 2010 17:57  |
Pete Messages: 377 Registered: December 2009 Location: St. Louis, MO |
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On Tue, Aug 24, 2010 at 5:33 PM, Keith Rogers <{email removed}> wrote:
> It's pretty amazing to me that you can just toss something like that
> together... How long did it take to code?
>
Maybe 3-4 hours.
Once I figured out how to actually draw something to the screen, that was
the hard part. :-)
-Pete
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